VR Rogue-like Game
VR game developed in Unity and C#. Features hand gesture-controlled spellcasting system, wave system with progressive difficulty, AI enemy implementation, and rogue-like mechanics.
C# Developer · Unity · .NET
Get to know my story and experience
I am Lukáš Svoboda, an IT student specializing in C# and object-oriented programming.
I develop my own projects in Unity and .NET, where I focus on game logic design, REST API integration, and structured code.
Check out selected projects I have worked on
VR game developed in Unity and C#. Features hand gesture-controlled spellcasting system, wave system with progressive difficulty, AI enemy implementation, and rogue-like mechanics.
Innovative application built with modern technologies. The project focuses on user-friendliness and performance.
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